Feed the hungry cats with whatever you find in households' fridges before they wake up! Keep the fridge partying tour going from one house to another while the town's asleep.
Enjoy unique core game mechanics
Throw food to hungry cats, collect sweet items. Check out different modes and why not... wrap the party with cakes and sweets once the main menu is eaten.
Knock out dozens of exciting levels
Keep the "Fridge Party" tour rolling over the town and over the seasons and holidays. Explore new sweets and impressions on each new location.
Make your best to get all fed on time
Make it on time - right before the household gets awakened! Catch and collect desired gems to earn more points for getting proficient.
Sign up for "Fridge Party" closed beta!
We have not yet publicly released. Be among the first to try it out!
Founder | Product Manager
Anton is the entrepreneur who started the whole development with original idea and keeps enjoying driving the process and working with the talented team.
Julia is the core artist and graphics designer since the days the game development started. These days she seems to be so engaged that produces new gems of graphics flawlessly.
Anton is the team's confidence that the rich game UI would look perfect. It's hard to find more professional person dealing thoroughly with UI elements, composition of those and animations than he is.
Mike is integrations and game mechanics rockstar. He builds the skeleton of the game which is also flexible enough as we keep testing and getting feedback on a variety of mechanics. Also, there's no external SDK or framework he wouldn't integrate the app with!
Vladimir is helping us shape the game mechanics, levels balance and much more. His directions on lots of minor and major items, based on solid game design experience, is an invaluable contribution to the future success.
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